Minecraft is the best-selling game to date, with lifetime sales of over 238 million units.
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Mojang, the developer of Minecraft, is not a fan of irreplaceable tokens.
A Microsoft-owned company said Wednesday that it wouldn’t support Minecraft’s NFTs because they “do not cover the entire community and create scenarios for what they have and what they don’t.”
NFTs, whether graphic arts or video game avatars, are tokens on the blockchain aimed at proving ownership of unique digital items. Last year, NFTs attracted a large influx, with prices reaching millions of dollars.
Tokens are subject to close scrutiny by regulators and the general public due to the speculative nature of those who buy tokens in the hope of rapid profits and the environmental concerns of the underlying blockchain technology. It has become.
In a blog post on Wednesday, Mojang said NFTs don’t match Minecraft values and aren’t allowed in the game.
“The speculative pricing and investment spirit that surrounds NFTs encourages us to move away from gameplay and make money. This is inconsistent with the long-term joy and success of our players. I’m thinking, “the company said.
“We are not allowed to integrate blockchain technology into Minecraft client and server applications to provide a secure and comprehensive experience for Minecraft players, and to create NFTs associated with in-game content. You can’t even take advantage of them, “the company said.
NFTs are particularly controversial among gamers who are driving initiatives from Ubisoft and other publishers aimed at incorporating technology into their games.
Minecraft was acquired by Microsoft for $ 2.5 billion in 2014 and is the best-selling game to date, with lifetime sales of over 238 million units. The success of the game is due to its focus on accessibility and family.
Last month, Microsoft co-founder Bill Gates accused NFTs of being “based on a idiot theory greater than 100%.” ..